DropItem
From WinWolf3D/WDC
This tells the engine what script-defined item type to drop when the actor dies. If a DropWeapon command is used for the actor, that item is checked first.
Syntax
DropItem itemtype
Valid in
Notes
- The itemtype is not to be confused with the object class.
- If there is more than one item of the given item type, the first one defined in script will be dropped.