DropItem

From WinWolf3D/WDC

This tells the engine what script-defined item type to drop when the actor dies. If a DropWeapon command is used for the actor, that item is checked first.

Syntax

DropItem itemtype

Valid in

Notes

  • The itemtype is not to be confused with the object class.
  • If there is more than one item of the given item type, the first one defined in script will be dropped.