Object Classes
From WinWolf3D/WDC
These values are used when setting up new item types for your game inside the objects block.
Name | Description |
---|---|
oc_ammo | Gives the player ammunition, but does not exceed the maximum amount. |
oc_health | Raises the player's health points by a given amount, but does not exceed the maximum amount. |
oc_key | Gives the player a key to unlock doors. |
oc_life | Gives the player an extra life and increases their health and ammunition amounts. None of these will exceed their maximum amounts. |
oc_lowhealth | A health item that can only be used with the player's health is 10 points or less. |
oc_normal | Simply a decoration over which you can walk. |
oc_solid | A solid decoration, meaning you can't walk through it. |
oc_treasure | Increases the player's score and increments their treasure count. |
oc_warp | Warps the player to the given map number. Also gives them all keys. |
oc_weapon | Gives the player a particular weapon. |