Projectile Block

From WinWolf3D/WDC

The projectile block is a WGD block that completely defines a projectile type for your game.

Syntax

Projectile name
  ...
End

Notes

Valid Commands

Example

Projectile "Rocket"
   AddSound ps_fire	MISSILEFIRESND
   AddSound ps_boom	MISSILEHITSND
   SetDamage 32 30
   Speed	SPDROCKET
   AddState s_projectile 476	True	3
   AddState s_smoke	484	False	3
   AddState s_smoke	485	False	3
   AddState s_smoke	486	False	3
   AddState s_smoke	487	False	3
   AddState s_boom	488	False	6
   AddState s_boom	489	False	6
   AddState s_boom	490	False	6
End