From WinWolf3D/WDC
This command sets the ENDART chunk to display before the map is loaded.
Syntax
MapStartEndArt mapnumber endartnumber
Valid in
Notes
- The mapnumber must be within the episode. The numbering is 1-based. The number of maps is set by the NumMaps command.
- The endartnumber must be the number of a valid ENDART chunk in VGAGRAPH.