MapSecret
From WinWolf3D/WDC
This command sets the map to load when a secret exit is activated.
Syntax
MapSecret mapfromnumber maptonumber
Valid in
Notes
- Both mapnumbers must be within the episode. The numbering is 1-based. The number of maps is set by the NumMaps command.
- The only except to the first note is setting the maptonumber to 0, which triggers the end of the episode. (This has not yet been implemented)
- For all but the last map in the episode, the secret exit goes to the next map by default. The last map will end the episode.
- This also sets the MapDefeatedText for maptonumber to "secret floor\n completed!"