Weapon Block

From WinWolf3D/WDC

The weapon block is a WGD block that is used to define a weapon for your game.

Syntax

Weapon name
  ...
End

Notes

Valid Commands

Example

Weapon "Knife"
   StartWeapon
   ; Note: These three lines use script-defined variables.
   SetSound 		ATKKNIFESND
   StatusBarPic	KNIFEPIC
   InitialFrame	SPR_KNIFEREADY
   AttackInfo 1 6
   AttackInfo 2 6 at_knife 
   AttackInfo 3 6 
   AttackInfo 4 6 
End