HitPoints
From WinWolf3D/WDC
This controls how strong the actor is for each difficulty level.
Syntax
HitPoints hp1 hp2 hp3 hp4
Valid in
Notes
- Hit points can be any number between 1 and 99999.
- Even though it makes sense that an actor should either get stronger on higher difficulty levels or at least stay at the say value, the script parse does not warn you if the hit points actually go down on higher difficulty levels.