Difficulty Levels
From WinWolf3D/WDC
These values are used by SpawnStand and SpawnPatrol inside the actor block.
Name | Description |
---|---|
gd_baby | Damage taken by the player is reduced by one-fourth. |
gd_easy | Same guards as gd_easy, but with normal damage. Guards are generally tougher than gd_baby. |
gd_medium | Usually more guards than gd_easy and they are also tougher. |
gd_hard | Usually more guards than gd_medium easy and they are also tougher. |