ChaseSpeed
From WinWolf3D/WDC
This is the actor's speed while in its s_chase state.
Syntax
ChaseSpeed speed
Valid in
Notes
- The speed is any number between 100 and 10000.
- The speed in relation to a tile can be found by dividing stepsize by 65536.
- If this command is not given for an actor, its default value is SPDPATROL3.
- The ChaseSpeed is generally a larger step size than PatrolSpeed. However, the script parser will NOT warn you when it is smaller than PatrolSpeed.