WDC 1.18.399 24 May 2017
Main new feature in this release is the ability to export in UWMF format for use with ECWolf. This feature is somewhat experimental and might go through some changes over the next few releases.

Single letter shortcuts have been added to the map and image editors which will hopefully improve their usability.
  • Added: Ability to export maps in UWMF for use with ECWolf. See: File -> Export to WAD, then Options -> Export Maps in UWMF and Options -> Additional ECWolf Settings for more information.
  • Added: Ability to set up flat textures for plane 3 which can be used with ECWolf. These are used to create an xlat lump and as part of the UWMF map if exporting in that format.
  • Fixed: Pasting to a map while the map is scrolled was causing the map piece to be pasted to bounced around.
  • Fixed: Copying a section of a map or image then changing the zoom level works better than it did before.
  • Fixed: Selection box behaves better after completing a paste on the map.
  • Added: Project Information -> Other Options: "Ignore top row and left column while error checking maps" for projects that use the top row or left column for map settings that error checking should ignore.
  • Added: Single letter shortcuts for map and image edit tools (Pencil is P, Flood Fill is F, etc. See button tooltips.)
  • Added: Single letter shortcuts for Int (I), Hi Byte (H) and Low Byte (L) map editing modes.
  • Added: Press a number key to change planes while editing maps.
  • Added: Ctrl+Click to temporarily use the Tile Picker tool.
  • Fixed: Pasting past the edge while scrolled right or down in the map and image editors now pastes correctly.
  • Fixed: Map coordinates would sometimes not be fully visible in hexadecimal mode.

The previous version has been left up in case this release has issues.
WDC 1.17.396 30 Mar 2017
Fixed: Exporting walls in non-hires projects to WAD/PK3/PK7 would duplicate the walls in "hires" namespace. Bug was introduced in 1.17.395.
WDC 1.17.395 30 Mar 2017
Several fixes, some for bugs that have been around for a long time:
  • Fixed: The last byte of all AUDIOT chunks was being removed when compiling.
  • Fixed: An extra byte was being exported when exporting any AUDIOT chunk to a file or WAD/PK3/PK7.
  • Fixed: If the first music chunk in AUDIOT is 4 bytes or less, it will be set to 4 null bytes + "NULL" so that it can be detected by WDC again.
  • Fixed: Can now set digital sound chunks to 0 length files to clear a sound when exporting the VSWAP.
  • Fixed: Exporting WL1 projects now exports null digital sound chunks correctly. Previously some sounds would be duplicated in the null chunks.
  • Fixed: Exporting WL1-based projects to WAD/PK3/PK7 should work now. Lumps with blank names are skipped rather than throwing an error. Null pictures export as empty lumps/files.
  • Fixed: When exporting to WAD/PK3/PK7, music chunks with no music data export as empty lumps/files.
  • Fixed: Exporting WAD/PK3/PK7 from hi-res base files works now.
  • Fixed: Exporting to PK3/PK7 would sometimes fail when exporting to a file not located on the same drive as the temp folder.
  • Added: WAD/PK3/PK7 export window now has an "Unselect menu".
  • Added: WAD/PK3/PK7 export window has an Options menu with togglable "Export Empty Chunks As Marker Lumps" settings and two ways of exporting hi-res walls.
  • Fixed: Using the map editor on planes 1 or 2 no longer causes all planes to be draw in the edited tile when "Draw plane 3 and higher only when it is the current plane" is checked.
WDC, RecolorBMP, and SpriteMaker Updates! 22 Feb 2017
WDC 1.17.394
  • Added Preferences: Other - Default Project Folder. Sets the initial folder used when creating, saving, or opening a project.

RecolorBMP 1.0.17
  • Added Refresh File List Button.
  • Added Options->Save Color Index List.

SpriteMaker 1.2.56
  • Added Refresh File List button
  • Added semi-support for BITMAPV4 files. They can be viewed in the preview mode, but not original.
Forum Registration Disabled 24 Jan 2017
The registration process is still there, but all names are disallowed, effectively blocking forum registration.

My fastmail.us email is going away in a few months. Please contact me through my gmail address if you have any problems or questions.

Thanks.