| WDC 1.16.380 | 26 Dec 2009 | ||
| This update corrects a bug that causes palette files to be saved in a different file format than you specified. It also corrects bugs when saving a palette and a map to a BMP.
Also, it has come to my attention that WDC is not 100% compatible with Windows 7 x64. To run WDC on Vista or Windows 7, you need to "Run as Administrator" or WDC can't save its settings. Also, if you go to mess with the files of the EGA games, you just can't do it on the 64-bit versions because they won't run 16-bit programs and UNP, the EXE decompressor WDC uses, is 16-bit. I am looking to find an algorithm that I can port to VB6 and use instead of UNP. Until then, this feature is not available on 64-bit OS's. |
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| WDC 1.16.379 Released | 04 Nov 2009 | ||
| This update adds iPhone Wolf3D 1.1 support and fixes the map exporting bug introduced in previous version.
Let me know if you have any problems with this new version. Thanks. |
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| Bug in WDC 1.16.378 | 20 Sep 2009 | ||
| I took this download down due to a problem when saving maps that was introduced in this release. Another update will be up in a day or two.
Also, this update only worked with the v1.0 version of the iPhone Wolf3D source. I am working to get this compatible with v1.1 files as well. |
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| WDC 1.16.378 | 11 Sep 2009 | ||
WDC now supports iPhone Wolf3D .map and .5551 files.
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| Site maintenance | 10 Sep 2009 | ||
| I made some changes to the site so I can upload files again. If any links are broken please tell me so I can fix it.
The downloads page is messy right now, but I'll get that taken care of later. Of course, with these changes, another redesign is also at hand. |
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