GameInfo Block
From WinWolf3D/WDC
The sounds block is a WGD block that sets up various aspects of the game.
Syntax
GameInfo ... End
Valid Commands
- GameType
- NoIntermission
- SetAmount
- SetColor
- SetDifficulty
- SetFont
- SetPalette
- SetPicture
- SetReadThis
- SetSong
- SetSound
Example
GameInfo ; Note: This uses script-defined variables. SetDifficulty gd_baby C_BABYMODEPIC SetDifficulty gd_easy C_EASYPIC SetDifficulty gd_medium C_NORMALPIC SetDifficulty gd_hard C_HARDPIC ; Pictures SetPicture pt_title TITLEPIC SetPicture pt_credits CREDITSPIC SetPicture pt_paused PAUSEDPIC SetPicture pt_nokey NOKEYPIC SetPicture pt_key1 GOLDKEYPIC SetPicture pt_key2 SILVERKEYPIC SetPicture pt_blanknum N_BLANKPIC SetPicture pt_num0 N_0PIC SetPicture pt_firstface FACE1APIC SetPicture pt_deadface FACE8APIC SetPicture pt_gotgatling GOTGATLINGPIC SetPicture pt_mutantface MUTANTBJPIC SetPicture pt_breath1 L_GUYPIC SetPicture pt_breath2 L_GUY2PIC SetPicture pt_colon L_COLONPIC SetPicture pt_inum0 L_NUM0PIC SetPicture pt_percent L_PERCENTPIC SetPicture pt_a L_APIC SetPicture pt_expoint L_EXPOINTPIC SetPicture pt_apostrophe L_APOSTROPHEPIC SetPicture pt_bjwins L_BJWINSPIC SetPicture pt_deathcam SPR_DEATHCAM SetPicture pt_hsheader HIGHSCORESPIC SetPicture pt_hslevel C_LEVELPIC SetPicture pt_hsname C_NAMEPIC SetPicture pt_hsscore C_SCOREPIC ; Sounds SetSound st_pushwall PUSHWALLSND SetSound st_leveldone LEVELDONESND SetSound st_closedoor CLOSEDOORSND SetSound st_opendoor OPENDOORSND SetSound st_bonustic ENDBONUS1SND SetSound st_bonusother ENDBONUS2SND SetSound st_bonus100 PERCENT100SND SetSound st_bonus0 NOBONUSSND SetSound st_yeah YEAHSND SetSound st_noway NOWAYSND SetSound st_donothing DONOTHINGSND SetSound st_1up BONUS1UPSND SetSound st_playerdeath PLAYERDEATHSND SetSound st_menumove1 MOVEGUN1SND SetSound st_menumove2 MOVEGUN2SND SetSound st_menucancel ESCPRESSEDSND SetSound st_menuconfirm SHOOTSND SetSound st_hitwall HITWALLSND ; Music SetSong mt_title NAZI_NOR_MUS SetSong mt_menu WONDERIN_MUS SetSong mt_intermission ENDLEVEL_MUS SetSong mt_victory URAHERO_MUS SetSong mt_highscores ROSTER_MUS SetSong mt_readthis CORNER_MUS ; Colors SetColor ct_menucaption @23 SetColor ct_selected @13 SetColor ct_enabled @17 SetColor ct_disabled @2b SetColor ct_background @2d SetColor ct_border @23 SetColor ct_readthis @4a SetColor ct_selreadthis @47 SetColor ct_backhighscore @29 ; Fonts SetFont ft_menu 2 SetFont ft_endart 1 SetFont ft_highscore 1 ; Read this ; SetReadThis T_HELPART End