Object Classes

From WinWolf3D/WDC

These values are used when setting up new item types for your game inside the objects block.

Name Description
oc_ammo Gives the player ammunition, but does not exceed the maximum amount.
oc_health Raises the player's health points by a given amount, but does not exceed the maximum amount.
oc_key Gives the player a key to unlock doors.
oc_life Gives the player an extra life and increases their health and ammunition amounts. None of these will exceed their maximum amounts.
oc_lowhealth A health item that can only be used with the player's health is 10 points or less.
oc_normal Simply a decoration over which you can walk.
oc_solid A solid decoration, meaning you can't walk through it.
oc_treasure Increases the player's score and increments their treasure count.
oc_warp Warps the player to the given map number. Also gives them all keys.
oc_weapon Gives the player a particular weapon.