MapStartEndArt

From WinWolf3D/WDC

This command sets the ENDART chunk to display before the map is loaded.

Syntax

MapStartEndArt mapnumber endartnumber

Valid in

Notes

  • The mapnumber must be within the episode. The numbering is 1-based. The number of maps is set by the NumMaps command.
  • The endartnumber must be the number of a valid ENDART chunk in VGAGRAPH.